I'm a senior Computer Science major at Stevens Institute of Technology with experience in full-stack development, data science, and game development.
I'm passionate about building expressive, interactive systems that blend strong engineering with artistic intent. Whether it's designing fast-paced roguelike games, prototyping creative tools, or developing web apps from the ground up, I love exploring the boundaries of how we create and interact with digital experiences.
Lately, I've been diving into the realm of machine learning and how it could be applied to daily use through applications. If you're into games, digital tools, or building systems, I'd love to connect and chat about what you're working on.
JavaScript, Typescript, Python, Java, C++, SQL
B.Science in Computer Science | Stevens Institute of Technology 2022-2026
Roguelike top-down bullet-hell prototype made in Unreal Engine
Distributed real-time chat application
A Vampire Survivors styled game made in Godot
A simple kanban board web app made with Next.js